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Old June 18th, 2008, 01:25 PM   #21 (permalink)
 
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Not at all, co-op zombie killing will be awesome
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Old June 27th, 2008, 07:34 PM   #22 (permalink)
 
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It's definitely no resident evil....Left 4 Dead will just be frantic action all the way through.
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Old July 1st, 2008, 03:41 PM   #23 (permalink)
 
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yeah but i think its going 2 be scarier than re4
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Old July 1st, 2008, 04:49 PM   #24 (permalink)
 
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I think its a different kind of scare. This is more of a panic rather than suspense it seems.

Both are great but aren't easily combined... This should have a fair amount of suspense when the AI director cuts off the infected flow for a while...
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Old July 1st, 2008, 06:39 PM   #25 (permalink)
 
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And you won't be able to predict when they come.

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Old July 7th, 2008, 12:40 PM   #26 (permalink)
 
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well about that once u say clear a zone would the director spawn zombies behind u ?
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Old July 7th, 2008, 01:40 PM   #27 (permalink)
 
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The director can spawn zombies anywhere as far as I know.

And being that there is a lot of the map open to only the infected (rooftop paths and stuff) I think it'd make sense that they could come from anywhere.
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Old July 8th, 2008, 12:58 AM   #28 (permalink)
 
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yeah i know but lets say u clear a hallway and than suddenly bam right behind u theres a swarm ... that would crank me gears...
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Old July 8th, 2008, 06:19 AM   #29 (permalink)
 
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I'm fairly sure it wouldn't be like that... Like if you clear a room I doubt it would put them in there...

If it did it would suck pretty hard.
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Old July 8th, 2008, 08:24 AM   #30 (permalink)
 
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Originally Posted by MyNameDidntFit View Post
I'm fairly sure it wouldn't be like that... Like if you clear a room I doubt it would put them in there...

If it did it would suck pretty hard.
But it be somewhat nice.

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Old July 8th, 2008, 08:59 AM   #31 (permalink)
 
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What? That makes no sense!?!
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Old July 8th, 2008, 01:19 PM   #32 (permalink)
 
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oh yeah cheap ai is the nicest thing ever......and it would make it unfair wat if it spawns a infected boss right behind u...
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Old July 8th, 2008, 05:07 PM   #33 (permalink)
 
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The way they're talking it up I don't think it will be like that at all.

But we won't know until we play it...
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